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 server.cfg 1

In jos 
AutorMesaj
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Mesaje : 258
Data de înscriere : 07/01/2009
Varsta : 26
Localizare : Alba

MesajSubiect: server.cfg 1   Joi Ian 29, 2009 9:39 am

unbindall
clear
name \"Ciungu\"


// Volume script

alias vol0 \"volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0\"
alias vol1 \"volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0\"
alias vol2 \"volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1\"
alias vol3 \"volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2\"
alias vol4 \"volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3\"
alias vol5 \"volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4\"
alias vol6 \"volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5\"
alias vol7 \"volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6\"
alias vol8 \"volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7\"
alias vol9 \"volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8\"
alias vol10 \"volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9\"
alias volmax \"developer 1; echo NO HIGHER VOLUME; developer 0\"
alias volup vol6
alias voldn vol2


//========Aliases commands=========//

alias ms0 \"menuselect 0\"
alias ms1 \"menuselect 1\"
alias ms2 \"menuselect 2\"
alias ms3 \"menuselect 3\"
alias ms4 \"menuselect 4\"
alias ms5 \"menuselect 5\"
alias ms6 \"menuselect 6\"
alias ms7 \"menuselect 7\"
alias ms8 \"menuselect 8\"
alias ms9 \"menuselect 9\"
alias cls \"wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10\"
alias d0 \"developer 0\"
alias d1 \"developer 1\"

alias \"+jump\" \"+jump;+duck\"
alias \"-cjump\" \"-jump;-duck\"

alias \"+srel\" \"+reload; say_teammore; d1; echo Reloading; d0\"
alias \"-srel\" \"-reload\"

//=======Weapon position=======//

alias \"lh\" \"lh1\"
alias \"lh1\" \"alias lh lh2; cl_righthand 0; d1; echo LeftHand; d0\"
alias \"lh2\" \"alias lh lh1; cl_righthand 1; d1; echo RightHand; d0\"

//========DinamicCross========//

alias dcross \"dc1\"
alias dc1 \"d1; cl_dynamiccrosshair 1; echo DynamicCrosshair Activated; d0;alias dcross dc2\"
alias dc2 \"d1; cl_dynamiccrosshair 0; echo DynamicCrosshair Disable; d0;alias dcross dc1\"

//--------Record--------//

alias rec \"rec1\"
alias rec1 \"record demo1; alias rec rec0;d1; echo Recording Demo1;d0\"
alias rec0 \"stop; alias rec rec2;d1; echo Recording Demo1 Stoped;d0\"
alias rec2 \"record demo2; alias rec rec3;d1; echo Recording Demo2;d0\"
alias rec3 \"stop; alias rec rec4;d1; echo Recording Demo2 Stoped;d0\"
alias rec4 \"record demo3; alias rec rec5;d1; echo Recording Demo3;d0\"
alias rec5 \"stop; alias rec rec6;d1; echo Recording Demo3 Stoped;d0\"
alias rec6 \"record demo4; alias rec rec7;d1; echo Recording Demo4;d0\"
alias rec7 \"stop; alias rec rec8;d1; echo Recording Demo4 Stoped;d0\"
alias rec8 \"record demo5; alias rec rec9;d1; echo Recording Demo5;d0\"
alias rec9 \"stop; alias rec rec1;d1; echo No More Demos To Record!!!;d0\"

//---------hudFast----------//

alias fast \"fast1\"
alias fast2 \"hud_fastswich 2; alias fast fast2; d1; echo Hud Fast Swich Activated; d0\"
alias fast2 \"hud_fastswich 2; alias fast fast2\"

//=======Weapons=========//

alias +11 \"buy; ms1; ms1; +ammo2\"
alias -11 \"slot10\"
alias +12 \"buy; ms1; ms2; +ammo2\"
alias -12 \"slot10\"
alias +13 \"buy; ms1; ms3; +ammo2\"
alias -13 \"slot10\"
alias +14 \"buy; ms1; ms4; +ammo2\"
alias -14 \"slot10\"

alias +21 \"buy; ms2; ms1; +ammo1\"
alias -21 \"slot10\"
alias +22 \"buy; ms2; ms2; +ammo1\"
alias -22 \"slot10\"

alias +31 \"buy; ms3; ms1; +ammo1\"
alias -31 \"slot10\"
alias +32 \"buy; ms3; ms2; +ammo1\"
alias -32 \"slot10\"
alias +33 \"buy; ms3; ms3; +ammo1\"
alias -33 \"slot10\"
alias +34 \"buy; ms3; ms4; +ammo1\"
alias -34 \"slot10\"
alias +35 \"buy; ms3; ms5; +ammo1\"
alias -35 \"slot10\"

alias +41 \"buy; ms4; ms1; +ammo1\"
alias -41 \"slot10\"
alias +43 \"buy; ms4; ms3; +ammo1\"
alias -43 \"slot10\"
alias +42 \"buy; ms4; ms2; +ammo1\"
alias -42 \"slot10\"
alias +44 \"buy; ms4; ms4; +ammo1\"
alias -44 \"slot10\"
alias +45 \"buy; ms4; ms5; +ammo1\"
alias -45 \"slot10\"
alias +46 \"buy; ms4; ms6; +ammo1\"
alias -46 \"slot10\"

alias +51 \"buy; ms5; ms1; +ammo1\"
alias -51 \"slot10\"

//------MiX-----//
alias +413 \"+41; +43\"
alias -413 \"slot10\"

alias +424 \"+42; +44\"
alias -424 \"slot10\"

alias +313 \"+31; +13\"
alias -313 \"slot10\"

alias +461 \"+46; +13\"
alias -461 \"slot10\"

alias +462 \"+46; +11\"
alias -462 \"slot10\"

//=========Equipments=========//

alias +ammo1 \"buy; ms6\"
alias -ammo1 \"slot10\"
alias +ammo2 \"buy; ms7\"
alias -ammo2 \"slot10\"
alias +fullammo \"+ammo1;+ammo2\"
alias -fullammo \"slot10\"

alias +armor \"buyequip; ms2\"
alias -armor \"slot10\"
alias +fb \"buyequip; ms3\"
alias -fb \"slot10\"
alias +he \"buyequip; ms4\"
alias -he \"slot10\"
alias +sg \"buyequip; ms5\"
alias -sg \"slot10\"
alias +defuser \"buyequip; ms6\"
alias -defuser \"slot10\"
alias +nvg \"buyequip; ms7;\"
alias -nvg \"slot10\"
alias +full \"+armor;+fb;+he;+defuser;+fb;+fullammo;+sg\"
alias -full \"slot10; hud_fastswitch 2; slot3; hud_fastswitch 2\"

//=========Binds==========//

//-------Mouvement--------//

bind \"w\" \"+forward\"
bind \"s\" \"+back\"
bind \"a\" \"+moveleft\"
bind \"d\" \"+moveright\"
bind \"shift\" \"+speed\"
bind \"ctrl\" \"+duck\"
bind \"space\" \"+jump\"

//-----------Misc----------//


bind \"]\" \"volup\"
bind \"[\" \"voldn\"
bind \"tab\" \"+showscores\"
bind \"escape\" \"cancelselect\"
bind \"~\" \"toggleconsole\"
bind \"`\" \"toggleconsole\"
bind \"PAUSE\" \"pause\"
bind \"=\" \"podbotmenu\"
bind \"e\" \"+use\"
bind \"g\" \"drop\"
bind \"m\" \"chooseteam\"
bind \"0\" \"slot10\"
bind \"1\" \"slot1\"
bind \"2\" \"slot2\"
bind \"3\" \"slot3\"
bind \"4\" \"slot4\"
bind \"5\" \"slot5\"
bind \"6\" \"slot6\"
bind \"7\" \"slot7\"
bind \"8\" \"slot8\"
bind \"9\" \"slot9\"
bind \"k\" \"+voicerecord\"
bind \"i\" \"say /rank\"
bind \"l\" \"say /top15\"
bind \"p\" \"timeleft; d1; echo Time Remaining; d0\"
bind \"b\" \"buy\"
bind \"v\" \"buyequip\"
bind \",\" \"buyammo1\"
bind \".\" \"buyammo2\"
bind \"t\" \"impulse 201 \"
bind \"q\" \"lastinv\"
bind \"ENTER\" \"adjust_crosshair; d1; echo Crosshair Color; d0\"
bind \"u\" \"messagemode2\"
bind \"y\" \"messagemode\"
bind \"r\" \"+srel\"
bind \"F12\" \"lh\"
bind \"F11\" \"dcross\"
bind \"F10\" \"fast\"
bind \"F9\" \"rec\"
bind \"F8\" \"\"
bind \"F7\" \"\"
bind \"F6\" \"connect cs2.vaslui.rdsnet.ro\"
bind \"F5\" \"connect games.vaslui.rdsnet.ro\"
bind \"F7\" \"connect cs3.vaslui.rdsnet.ro\"
bind \"F8\" \"connect games.iasi.rdsnet.ro\"
bind \"z\" \"radio1\"
bind \"x\" \"radio2\"
bind \"c\" \"radio3\"
bind \"mouse1\" \"+attack\"
bind \"mouse2\" \"+attack2\"
bind \"/\" \"--Snipers be carefull--\"

//-------Weapons--------//

bind \"leftarrow\" \"+413\"
bind \"uparrow\" \"+313\"
bind \"downarrow\" \"+461\"
bind \"rightarrow\" \"+11\"
bind \"alt\" \"+full\"
bind \"pgup\" \"\"
bind \"del\" \"+13\"
bind \"end\" \"+11\"
//--------Team Work--------//

bind kp_ins \"\"
bind kp_del \"\"
bind kp_end \"\"
bind kp_enter \"\"
bind kp_end \"\"
bind kp_downarrow \"\"
bind kp_pgdn \"\"
bind kp_leftarrow \"\"
bind kp_5 \"\"
bind kp_rightarrow \"\"
bind kp_plus \"\"
bind kp_home \"\"
bind kp_uparrow \"\"
bind kp_pgup \"\"
bind kp_slash \"\"
bind kp_minus \"\"
bind * \"\"

//=========Settings=========//

cl_corpsestay \"120\"
cl_righthand \"0\"
cl_sidespeed \"9999\"
cl_forwardspeed \"9999\"
cl_backspeed \"9999\"
cl_yawspeed \"9999\"
cl_himodels \"1\"
cl_solid_players \"0\"
cl_movespeedkey \"0.52\"
cl_anglespeedkey \"0.67\"
cl_showfps \"0\"
cl_updaterate \"40\"
cl_cmdrate \"40\"
cl_latency \"-25\"
cl_cmdbackup \"2\"
cl_dlmax \"128\"
cl_vsmoothing \"0.05\"
cl_dynamiccrosshair \"0\"
cl_nosmooth \"1\"
cl_smoothtime \"0.1\"
cl_vsmoothing \"0.05\"
cl_solid_players \"1\"
cl_timeout \"305\"
cl_nopred \"1\"
cl_rate \"8000\"
cl_pitchspeed \"225\"
cl_pitchdown \"89\"
cl_pitchup \"89\"
cl_idealpitchscale \"0.8\"
cl_minmodels \"0\"

s_rolloff \"1.0\"
s_doppler \"0.0\"
s_distance \"60\"
s_automin_distance \"2.0\"
s_automax_distance \"30.0\"
s_min_distance \"8.0\"
s_max_distance \"1000.0\"
s_leafnum \"0\"
s_refgain \"0.4\"
s_refdelay \"4\"
s_polykeep \"1000000000\"
s_polysize \"10000000\"
s_numpolys \"200\"
s_bloat \"1.0\"
s_eax \"0.000000\"
s_a3d \"0.000000\"
s_geometry \"0\"
s_reflect \"0\"
s_reverb \"0\"
s_usepvs \"0\"
s_verbwet \"0\"
s_occlude \"0\"
s_occ_epsilon \"0\"
s_occfactor \"0\"

volume \"0.40000\"
suitvolume \"0\"
hisound \"0.000000\"
bgmvolume \"1.000000\"
_snd_mixahead \"0.1\"
loadas8bit \"1\"
snd_noextraupdate \"1\"
snd_noextraupdate \"1\"
hisound \"1.000000\"
loadas8bit \"1.000000\"
suitvolume \"0.250000\"

crosshair \"1.000000\"
fastsprites \"0\"
fps_max \"120\"
fps_modem \"110\"
model \"\"
gamma \"15\"
brightness \"20\"
graphheight \"-10\"

hud_drawhistory_time 3
hud_saytext_time 7
hud_centerid \"1\"
hud_fastswitch \"2\"
m_filter \"1\"
m_pitch \"0.022\"
m_yaw \"0.022\"
sensitivity \"3.0000000\"
zoom_sensitivity_ratio \"1.0000000\"
+mlook

max_shells \"1\"
max_smokepuffs \"0\"
mp_decals \"30.000000\"
net_graphpos \"1\"
precache \"1\"
net_graph \"1\"
net_scale \"5\"

setinfo ah \"0.000000\"
setinfo dm \"1.000000\"
setinfo ghosts \"1.000000\"
setinfo vgui_menus \"0\"
setinfo _vgui_menus \"0\"

violence_ablood \"1\"
violence_agibs \"1\"
violence_hblood \"1\"
violence_hgibs \"1\"

viewsize \"120.000000\"
gl_texturemode \"GL_LINEAR_MIPMAP_LINEAR\"
gl_alphamin \"0.25\"
gl_cull \"1\"
gl_dither \"1\"
gl_flipmatrix \"0\"
gl_keeptjunctions \"0.000000\"
gl_lightholes \"1\"
gl_max_size \"256\"
gl_monolights \"0\"
gl_overbright \"0\"
gl_palette_tex \"0\"
gl_picmip \"0\"
gl_playermip \"1000.00000\"
gl_polyoffset \"0.1\"
gl_round_down \"6.000000\"
gl_spriteblend \"0\"
gl_wateramp \"0\"
gl_ztrick \"1\"
graphheight \"-10\"
fastsprites \"1\"
ex_interp 0.05

r_drawviewmodel \"1\"
rate \"\"
con_color \"20 400 500\"
scr_conspeed \"2200\"
default_fov \"90\"
pausable \"1\"
ex_extrapmax \"1.2\"

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